Gamemode configuration
Set the default gamemode, map, player count, workshop collection, and startup parameters.
Run Sandbox, DarkRP, TTT, Prop Hunt, or another supported gamemode with workshop collections, addon files, configuration access, databases, and administration tools.
Plan size and configuration should reflect the world, players, content, and server software—not only the game name.
Exact compatibility depends on the server version, plan, and third-party content.
Set the default gamemode, map, player count, workshop collection, and startup parameters.
Connect compatible Steam Workshop collections so players receive required content.
Upload custom Lua addons, configuration folders, maps, and server resources.
Use supported MySQL databases for compatible addons that need persistent external data.
Install compatible administration tools and manage server.cfg, permissions, and ranks.
Review Lua errors, startup output, player connections, and server commands.
Use the panel for routine work and SFTP when you need deeper file access. Available quotas and limits depend on the selected plan.
Contact support when your setup falls outside these general answers.
Yes. Add the collection ID and required workshop API settings where supported, then confirm that addons are compatible with the server gamemode.
Yes. DarkRP and compatible modules can be installed through workshop content or server files. Large addon collections require more memory and careful troubleshooting.
Yes. Use SFTP or the file manager to upload addons and configurations to the Garry’s Mod server directories.
A database can be provided for addons that support remote MySQL, depending on the plan and current service configuration.
Choose a plan in the shop, or send your player count and content list for help deciding.
Plan availability, resource limits, and supported add-ons may change. Confirm unusual requirements before ordering.